- 001 R Gibson Lindor Ball
- 002 D Gibson Lindor Strike Swinging
- 003 D Gibson Lindor Strike Swinging
- 004 D Gibson Lindor Foul Ball
- 005 Gibson Lindor Foul Ball
- 006 U Gibson Lindor Single
- 007 D Gibson Kipnis Ball
- 008 R Gibson Kipnis Strike Looking
- 009 L Gibson Kipnis Foul Ball
- 010 D Gibson Kipnis Foul Ball
- 011 D Gibson Kipnis Dirt Ball
- 012 U Gibson Kipnis Ball
- 013 U Gibson Kipnis Single
- 014 L Gibson Ramírez Dirt Ball
- 015 U Gibson Ramírez Reached On Error
- 016 D Gibson Encarnación Ball
- 017 L Gibson Encarnación Strike Looking
- 018 D Gibson Encarnación Foul Ball
- 019 R Gibson Encarnación Line Out
- 020 R Gibson Bruce Single
- 021 D Gibson Santana Ball
- 022 D Gibson Santana Strike Swinging
- 023 D Gibson Santana Foul Ball
- 024 L Gibson Santana Foul Ball
- 025 U Gibson Santana Ball
- 026 R Gibson Santana Ball
- 027 R Gibson Santana Foul Ball
- 028 L Gibson Santana Fly Out
- 029 L Gibson Guyer Dirt Ball
- 030 U Gibson Guyer Strike Looking
- 031 L Gibson Guyer Fielders Choice
- 032 U Gibson Zimmer Ball
- 033 L Gibson Zimmer Ball
- 034 R Gibson Zimmer Ball
- 035 R Gibson Zimmer Strike Looking
- 036 Gibson Zimmer Foul Ball
- 037 U Gibson Zimmer Strike Looking
- 038 L Gibson Gomes Ball
- 039 L Gibson Gomes Strike Swinging
- 040 L Gibson Gomes Foul Ball
- 041 L Gibson Gomes Single
- 042 R Gibson Lindor Ball
- 043 D Gibson Lindor Foul Ball
- 044 Gibson Lindor Strike Looking
- 045 L Gibson Lindor Ball
- 046 D Gibson Lindor Foul Ball
- 047 D Gibson Lindor Ball
- 048 D Gibson Lindor Strike Swinging
- 049 D Gibson Kipnis Strike Looking
- 050 D Gibson Kipnis Dirt Ball
- 051 D Gibson Kipnis Ball
- 052 U Gibson Kipnis Single
- 053 L Gibson Ramírez Dirt Ball
- 054 R Gibson Ramírez Strike Looking
- 055 D Gibson Ramírez Strike Looking
- 056 D Gibson Ramírez Dirt Ball
- 057 L Gibson Ramírez Hit By Pitch
- 058 L Gibson Encarnación Dirt Ball
- 059 Gibson Encarnación Foul Ball
- 060 R Gibson Encarnación Ground Out
- 061 U Gibson Bruce Strike Looking
- 062 U Gibson Bruce Ground Out
- 063 D Gibson Santana Ball
- 064 D Gibson Santana Strike Looking
- 065 L Gibson Santana Ball
- 066 R Gibson Santana Fly Out
- 067 L Gibson Guyer Ball
- 068 R Gibson Guyer Hit By Pitch
- 069 D Gibson Zimmer Strike Swinging
- 070 L Gibson Zimmer Ball
- 071 D Gibson Zimmer Strike Swinging
- 072 U Gibson Zimmer Foul Ball
- 073 U Gibson Zimmer Strike Looking
- 074 U Gibson Gomes Strike Swinging
- 075 L Gibson Gomes Ball
- 076 D Gibson Gomes Foul Ball
- 077 L Gibson Gomes Ball
- 078 L Gibson Gomes Ball
- 079 L Gibson Gomes Foul Ball
- 080 L Gibson Gomes Foul Ball
- 081 R Gibson Gomes Single
- 082 R Gibson Lindor Ground Out
- 083 D Gibson Kipnis Ball
- 084 L Gibson Kipnis Ball
- 085 D Gibson Kipnis Strike Looking
- 086 L Gibson Kipnis Foul Ball
- 087 L Gibson Kipnis Foul Ball
- 088 L Gibson Kipnis Ball
- 089 Gibson Kipnis Foul Ball
- 090 D Gibson Kipnis Ground Out
- 091 U Gibson Urshela Strike Looking
- 092 D Gibson Urshela Single
- 093 L Gibson Encarnación Ball
- 094 L Gibson Encarnación Dirt Ball
- 095 U Gibson Encarnación Ball
- 096 Gibson Encarnación Strike Looking
- 097 D Gibson Encarnación Ball
Baseball Konami Code
We looked at 1.4M pitches in the 2016 and 2017 MLB regular seasons to see if a sequence of pitches matched the Konami Code based on the pitch's zone.
The Konami Code (コナミコマンド Konami Komando?, lit. "Konami Command") is a special combination of buttons that appears in several Konami games, including the Contra series. Since it was first revealed, the code has become part of popular culture in general, even appearing in many non-Konami games and diverse media, like clothing, advertisements and non-gaming related software.
The code was first used in the 1986 release of Gradius for the Nintendo Entertainment System but was popularized among North American players in the NES version of Contra, for which it was also dubbed both the "Contra Code" and "30 Lives Code", because of its nearly necessary use in the game.
The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius, an horizontal scrolling shooter released on the NES in 1986. Finding the game too difficult to play through during testing, he created a cheat code to give the player a full set of power-ups (normally attained gradually throughout the game). The code was still present in the released version after Hashimoto forgot to remove it. Players discovered and shared the code. The Konami Code was thus included in the series' other sequels and spin-offs.
The code is usually entered during the title screen before the game demo begins, and the player must press the following sequence of buttons on the game controller to enable the cheat:
⚾️ 🎮 ⬆️ ⬆️ ⬅️ ➡️ ⬅️ ➡️ ⬇️ ⬇️